Publications
As extensions of my artwork, teaching and research, I have published a variety of books, articles, reviews, and tutorials. Click on the links below for more information about and/or the full text of the publication in question.
A series of short art reviews and studies written between 2016 and present. Studies range from a Northern Renaiissance sculpture, to a monumnental Jeff Koons flower sculpture, to two concurrent Giocometti exhibitions, to tiled subway images by Chuck Close, to a Whitney Biennial, to many others. Studies include specific artworks, reviews include exhibitions both in museums and galleries. Click on the heading above to see the full list.
Murals 2000 - 2014, Michael O'Rourke. Blurb, Inc., San Francisco, CA, 2016. 100 pp. ISBN 978-1-36-63951
Constellations, Michael O'Rourke. Apple, Inc., Cupertino, CA, 2016. 28 pp.
Principles of Three-Dimensional Computer Animation, Michael O'Rourke. W.W. Norton & Co., NY, NY., 2003,
1998, 1995. 395 pp., 450 illustrations.
Japanese language edition published by Toppan Co., Ltd., Tokyo, Japan
Chinese language edition published by MegaViz Co., Taipei, Taiwan
Korean language edition published
by Doo Nam Publishing Co., Seoul, Korea
Chinese language edition published by Beijing Univ. Press, Beijin, China
The NYIT 3D Software System, Michael O'Rourke. New York Institute of Technology
Computer Graphics Laboratory, in-house training manual. 1985. 160 pp.
"Redefining Sculpture Digitally", Computers, Art, Technology conference, London, England, 2010.
"A Series of Interactive Multimedia Murals", Symposium on Art and Technology, Connecticut College , 2008.
"Motion Dynamics Animation Workshop,
Course #38", ACM Siggraph, 2003. Tutorial (Maya 3.0) and Course
Notes, July, 2003. Hardcopy (120 pp.)
and CD-ROM.
"Motion Dynamics Animation Workshop,
Course #23", ACM Siggraph, 2001. Tutorial (Maya 3.0) and Course
Notes, August, 2001. Hardcopy (94
pp.) and CD-ROM.
"3D Computer Animation Workshop,
Course #19", ACM Siggraph, 1999. Tutorial (Maya 2.0) and Course
Notes, August, 1999. Hardcopy (87
pp.) and CD-ROM.
"3D Computer Animation Workshop,
Course #34", ACM Siggraph,
1998. Tutorial (Softimage 3.7) and
Course Notes, August, 1998. Hardcopy
(79 pp.) and CD-ROM.
"3D Computer Animation Workshop,
Course #26", ACM Siggraph,
1997. Tutorial (Softimage 3.5) and Course Notes, August, 1997. Hardcopy (71 pp.) and CD-ROM.
"Unusual Approaches to 3D Computer
Animation", Proceedings, Fifth
Biennial Symposium for Arts and Technology, , Mar., 1995.
"The Digital Modeling of Frank
Stella's 'Smoke Sculpture", Maquette,
Nov., 1993.
"The Importance of Having Bugs", Proc. of Small Computers in the Arts,
Nov., 1993.
"Sculpting With Computer Graphics",
Leonardo, 21.4, 1988.
"A CAD/CAM Approach to Sculpture", Sculpture, 7.4, 1988.
"A Computer
Based Approach to Sculpture", Proc. of Small Computers
in the Arts, IEEE, 6, 1986.
"Computers, Sculpture and Three-Dimensionality", ACM Siggraph Course Notes, 21, 1985.
Tutorials
Website
Michael O'Rourke's Maya Tutorials. www.michaelorourke.com/3dtutorials