Ge-le
Interactive virtual sculpture .
© 1981, Michael O'Rourke

The inspiration and title for this piece come from a tradition of the Mossi people of West Africa, among whom I lived for two years. Infant mortality was high in that region. To explain the sudden death of an apparently healthy child during the night, the Mossi had the story of a "ge-le", a woman who, unbeknowst to herself or anyone else, was a sort of witch. The spirit of this gel-le witch would rise up out of her body at night, float through the air, and descend into the hut of another family, where it would eat the soul of a sleeping child. It would then return to the body of the ge-le woman. In the morning, the child would be found dead by its parents.
In the interactive virtual sculpture, a cube-like object hovers in one location. At the press of a button by the user, a duplicate of this object rises slowly up out of the original object. This duplicate (the "ge-le") would then float slowly through the space. The user could control its movement with a three-dimensional joystick, but when they stopped doing so, the object would continue to drift of its own accord, beyond the control of the user.